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#include#includeusing namespace std;class String {char* str;public:String(const char* s);void set(int index, char c) { str[index] = c; }char* get() { return str; }~String() { cout << str <<" object is deleted\n"; delete str; }};String::String(const char* s){int l = strlen(s);str = new char[l + 1];strcpy(str, s);}int main(){String s1("Quiz");String s2 = s1;s1.set(0, 'q');cout << s1.get() <

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#include using namespace std;class A{public:A(){ cout <<"The A object is created\n"; }~A(){ cout << "The A object is destroyed\n"; }};class B{public:B(){ cout << "The B object is created\n"; }~B(){ cout << "The B object is destroyed\n"; }private:A a;};int main(){B b;return 0;}what is the output?

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