A.takeB.makeC.considerD.accept
A. take
B. make
C. consider
D. accept
A.enjoyedB.depressedC.happyD.pleased
A. enjoyed
B. depressed
C. happy
D. pleased
混合原型化策略是要改变生命周期的约束,如果关心的重点是用户界面,下面哪种选择可改变约束?
A. 屏幕原型化
B. 购买已有系统作为初始模型
C. 可行性原型化
D. 子系统原型化
A.symbolB.signalC.remarkD.sign
A. symbol
B. signal
C. remark
D. sign