A. 对 B. 错
A. Behaviorism B. constructivism Cognitivism D. Situational Learning
A. Popularization of 1G / 2G network B. Popularization of 3G / 4G network C. Web2.0 network technology D. The popularity of mobile phones
A. due to B. because C. in that D. for the reason that
A. procure B. marketing C. core D. human resource
A. for example B. for instance C. take an example D. such as
A. multiple B. multiply C. minimum D. maximum
A. for B. to C. as D. of
A. Eliminationofwaste B. Continuousimprovement C. Developmentofnear-perfectproducts D. Applicationofstatisticstoqualitycontrol
A. Qualityaccreditation B. Recognisingthesupplychain andlinkagesinavaluesystem C. Anexpansionoftrade D. Adoptingamarketingphilosophy